- 7.8/10 Too many super shotguns. What Cacodemon? 3 points 3 years ago. That would make slaughter WADs so easy. And that tiny little SSG!
- It has been nearly eight years since two men with shotguns herded nine employees and two customers into a walk-in refrigerator at Bob's Big Boy on La Cienega Boulevard, killing four and wounding.
- Is there such a thing as too many super shotguns? Well that's what were here to find out with a weapons mod that stretches the definition of shotgun before swiftly going mad.
- For many of the units the only way to win is with a bigger mech or a much larger force, with combat devolving into a brawl determined by whomever has bigger guns rather than brains.
The 2019 spring turkey season kicked off with me eagerly looking forward to the opportunity to go head to head with a Tennessee turkey while looking down the barrel of a new gun. For the first time since my childhood, the gun slung over my shoulder would be a .20 gauge. I was excited for a new challenge, but also the fact that the little gun I had built was so light and hunter friendly. After several weeks of turkey season being in full swing, I’ve had the opportunity to take a few turkeys with a Mossberg .20 gauge pump shotgun. A gun that is quickly becoming my new favorite turkey gun.
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For as long as I can remember, turkey hunters toted a .12 gauge shotgun as their weapon of choice when going to battle with turkeys. It was the gun I naturally gravitated to when I came of age and was ready to outfit myself as a turkey hunter. The .12 gauge shotgun has long been considered the standard among turkey hunters across the country, but with advancements in equipment and turkey loads, the .20 gauge shotgun is beginning to turn a lot of heads among turkey hunters. In fact, there have never been as many hunters gravitating to the lighter load than there are these days. It beckons the question, “Is the .20 gauge the new perfect turkey gun?”
The Harp launch guns could reach 2km/s, explains Higgins, and if you used gas to power the projectiles, you could go much faster. “They really replace the first 1.5 stages of a conventional.
What are some of the characteristics that tend to draw hunters to the .20 gauge for turkeys? Here’s a look at the basics when it comes to the features that are drawing hunters to the .20 gauge as the new perfect turkey hunting gun.
A lot of turkey hunters are discovering the .20 gauge to be the new perfect turkey hunting gun.
Lighter Weight
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Turkey hunters cover a lot of ground each spring in search of birds. It only makes sense to lighten the load on their back. One way to do this is with a lighter gun. That’s just one area where the .20 gauge can shine. The Mossberg 500 shotgun in .12 gauge will way in around 7.25 pounds, while the little Mini 510 Youth Super Bantam I’ve been toting to the woods weighs in over 2 pounds lighter at just 5 pounds. Yes, it’s a youth model gun. But with the addition of an adjustable stock, it’s become quite the turkey thumper, in a super lightweight package. It’s easy on the back and a pleasure to carry on all-day hunts.
I was a mile back into the timber when I killed this turkey. A super-light gun was a welcomed feature for the long walk out with a bird over my shoulder.
Lighter Loads
There’s a variety of lighter shotshell loads available for the .20 gauge these days that make the gun a pleasure to shoot for youngsters and older turkey hunters alike. Sure, you can load up the heavy loads and punish your shoulder with the recoil for a little extra reach, but in most cases, the lighter, super efficient .20 gauge loads are more than enough to get the job done on your bird.
More Versatile
As mentioned, I added an adjustable stock to my youth model .20 gauge to make it the perfect gun for my whole family. With the stock slid forward, my youngest son can easily shoulder the gun. When I’m up to bat in the turkey woods, I simply slide the stock back to fit me and I’m good to go. I can go with lighter loads for them, or shoot heavier loads if I want more for myself. The .20 gauge is simply a well-rounded gun with ample versatility to meet the needs of shooters of all sizes.
A .20 gauge is super versatile gun, working equally well for kids and adults.
Plenty of Power
With today’s popular TSS turkey loads, the .20 gauge is more than enough to pack the power we once only knew available in a .12 gauge shotgun. It wasn’t too many years ago that 40 yards was the standard range available to the shotgun hunter with a .12 gauge. However, with the advancements in today’s turkey loads, 40 and 50 yard shots on turkeys with the .20 gauge are the norm, and 60 yard+ shots are not uncommon. It’s amazing to see the power the little .20 gauge can punch these days with the right load combination.
TSS is the hottest thing going these days for getting long-range results, even with a smaller gun.
Is the .20 gauge the new perfect turkey gun? Well, you’ll have to decide that for yourself. But if you’re looking for a gun that’s easy on the hunter, but tough on the turkeys and more versatile than anything out there, you can’t go wrong with adding the .20 gauge to your arsenal this spring.
Author: pWn3d_1337 ❘ June 8, 2020 ❘ 1,744,544 views
Techguns Mod 1.12.2/1.7.10 adds Guns, Worldgen, NPCs, Machines and many more things. This mod is a survival based tech mod.
This mod adds a huge amount of guns into your game! Each one of them has it’s own special effects and death animations. You battle with Futuristic guns as well.
Features:
Guns:
- 3D Models.
- Recoil/reload animations.
- Muzzle flashes.
- First and 3rd person.
Armors:
- Skins and 3D Models.
- Armor bonus systems, giving boni like +% mining speed ore movement speed.
New Inventory Tab: (compatible with Tinker’s Construct. If TC is installed it will integrate into it’s tab registry)
- New item slots and items for them.
- Face slot: wear things like a Gas Mask.
- Back slot: Glider and jetpack.
- New slots to put ammo.
- Auto food slots: automatically eat food put in here.
Damage System:
- Different damage types and armor values against each type.
NPCs:
- New hostile NPCs that use guns too.
- Turrets that can use guns.
Death Effects:
- Brutal animations like gore or dissolving.
- Disabled in config by default.
- Must be enabled in config, not going to explain how you do that. No gore for kiddies, sry.
Machines:
Bronica s2a serial numbers list. Bronica S2A In 1969, the S2 was replaced with an internally modified version, identified as the S2A. Since there were almost no external changes, the model is identified by the designation S2A following the serial number. In 1973, a minor change was made in the neckstrap studs, altering so that they would accept the same neckstrap as the EC.
New machines that are required for crafting all the new stuff:
Extract it to any folder like 'D:gamesxmage-beta'; Run launcher (execute 'run-LAUNCHER.cmd' or 'XMageLauncher-0.3.8.jar' from game's folder); Press update button to download java. Don't forget download symbols and card images from main menu after new. I'm pretty sure the answer is no for this one, but I have a set of cards that I use often, it'd be nice to just have a single list short list of mana rocks, lands, and staple cards. Can I download, just, a single list of cards? It'd be cool to just give the image downloader my deck and say 'Here get these.'
Aug 03, 2014 I just reinstalled a new os and copy of xmage today. I'm experiencing the same issue. To answer your question though, you can definitely download them yourself. I've seen many people recommend this if you have problems. I've also ran through the automatic card image downloader (which took forever) and i'm still short over 1k cards. Download XMage-Launcher. XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 10,000 unique cards (nearly 20,000 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards. I've just installed Xmage and am trying to download the card images. All of them download except 1393 which don't seem to download no matter which source I use.
- Ammo press.
- Metal press.
- Chem lab.
Camo bench:
- Can switch skins of some Techguns armors and Weapons. Only a few have multiple skins currently.
Repair bench:
- Repair Techguns armors here. Costs less than anvil and no XP. Armors can’t be destroyed but become useless when at 0 durability.
Ore Drills:
- Multiblock machines that generate ores out of clusters (Ore clusters spawn in the world, see section about configuration for making them spawn). Ore clusters last forever but drills are not free and require power. The amount of ores/time that can be get out of a cluster is limited.
- Effectiveness is configurable.
Configuration:
- Configure spawn rates.
- Configure if common ores should be added (lead, copper, steel, etc) (disabled by default).
- Configure ore drill power and ore rates. Default rates (1.0) are for dedicated servers with chunkloaders, for singleplayer you should set the ore rate a lot higher and power lower.
- Enable death effects.
Screenshots:
Weapons
Machines
Shotguns and Zombies
Techguns UI
Ore Drills
Fabricator
Reaction Chamber
Finished Reaction Chamber
Reaction Chamber GUI
Requires:
CoFHLib
How to install:
- Make sure you have already installed Minecraft Forge and required mods.
- Locate the minecraft application folder.
- On windows open Run from the start menu, type %appdata% and click Run.
- On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the folder Application Support and look for Minecraft.
- Place the mod you have just downloaded (.jar file) into the Mods folder.
- When you launch Minecraft and click the mods button you should now see the mod is installed.
Techguns Mod 1.12.2/1.7.10 Download Links:
For Minecraft 1.7.10
Download from Server 1 – Download from Server 2
For Minecraft 1.12.2
Download from Server 1 – Download from Server 2
(Rating: 4.60 − 3,655 votes)